Player & Character
Player discovery, health, inventory, status effects, movement, ragdoll physics, equipment, weapons, dismemberment, stamina, hands, gnomium currency, and home resource management. 17 classes covering every player system.
Player discovery, health, inventory, status effects, movement, ragdoll physics, equipment, weapons, dismemberment, stamina, hands, gnomium currency, and home resource management. 17 classes covering every player system.